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Author Topic: Requisites of a Paintball Leader  (Read 245 times)
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Perfect
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« on: April 12, 2010, 11:47:27 AM »
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It takes a lot of guts and character to be a leader in any sport. Even in paintball, where there is minimal physical contact and it can be played by everybody from all walks of life, there are certain qualities needed to be a leader of a paintball team.

First, he has to achieve that certain level of respect; the kind where other paintball players, some of them close friends, are willing to follow his orders. This is a feat to achieve since not everyone can bear to take orders from 
just anyone. He should be a master strategist. In this case, flexibility is a must since he must make the initial battle plan suitable for any kind of battlefield. He must also be courageous, the type of player that will never hesitate to go into the frontline, even if he is protected by his men. He must be a well-liked character, someone who has the ability to communicate clearly and effectively with all types of people.

What are the attributes that a paintball commander should have?

1. Experience and quick-wit:

Experience is one thing that is not gained easily: it takes a lot of time and patience to achieve the kind of experience suitable for a leader.

2. Physical fitness:

He must be able to get into the thick of things, and to be able to get into any areas that his men can go. Mobility is a necessity for a paintball commander

3. Respected aura

Respect is needed to convince all of the members of a team to follow whatever orders that are needed, dispensed, and carried out. No team player will follow someone he does not like and/or respect.

4. Ability and willingness to communicate

A commander talks with authority and conviction - he can make people listen and take action.

A paintball commander must be able to put aside his personal performance for a while to analyze the performance of his team. He should survive almost every battle. He should be able to dissect and identify the flaws of his team and the battle plan whenever things go wrong and have the “smarts” to come up with a better plan the next time around. 


Like all other participation sports, a paintball leader must be able to inspire other people to perform the best they can.  Once this is done, the whole team, not only the paintball commander, will achieve victory.

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